Kemoverse Online

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The Kemoverse Online is a online social furry roleplaying game where you play as a member of the virtual town of Vara along with other citizens and students. The game is primarily divided in to three main areas of gameplay: the customizable self-expressing role-play part, the side quest unlockable point system part, and the online event community part. The purpose of these are to provide a relaxing virtual world for a sense of community to let players express their personal second life: without the lackluster mini-games of most popular social world games but with the individual expression and exploration possible through open-world sandbox games.

History

Kemoverse Online is a direct continuation of the experiments made where I both learned 3d modeling and game development through Unity. However, despite Unity's public success I did not like it; mostly due to the licensing restraints and the slowness/bloatness, and so I looked in to alternatives, of which among them were Godot. At the time I begun tinkering with it in mid-2019, the 3d capabilities were still young but recently had been given some updates, and this convinced me to port everything towards Godot and run with it.

From tinkering with it for over a year, I would say that Godot is really the better choice for Kemoverse Online, not only because of the bright future it seems to have but also because of its design principles: it's fresh, lightweight, and simple. It doesn't need the overly-complex stuff offered by Unity like multiple render passes and such. Instead, it has forced me to simplify and streamline the basic game; and while it looks a bit dated, I'm still wishing to build a strong theme and ambient feeling as those types of games end up being timeless.

Changelog

Changelog.