Hunger: Difference between revisions
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Hunger is a gameplay mechanic added in [[Kemoverse Alpha 11]]. It dictates how fast a player could move, or capable to do certain actions. | Hunger is a gameplay mechanic added in [[Kemoverse Alpha 11]]. It dictates how fast a player could move, or capable to do certain actions. | ||
A player can get hungry whilst not doing anything. A player can deplete their hunger by consuming [[Vegetations]], [[Bugs]], [[Mushrooms]], and [[Fishes]]. | A player can get hungry whilst not doing anything. A player can deplete their hunger by consuming [[Vegetations]], [[Bugs]], [[Mushrooms]], and [[Fishes]] or by eating a well done [[soup]]. | ||
The following are pale red text prompts declaring the player's current hunger level: | The following are pale red text prompts declaring the player's current hunger level: |
Revision as of 03:29, 1 May 2023
Hunger is a gameplay mechanic added in Kemoverse Alpha 11. It dictates how fast a player could move, or capable to do certain actions.
A player can get hungry whilst not doing anything. A player can deplete their hunger by consuming Vegetations, Bugs, Mushrooms, and Fishes or by eating a well done soup.
The following are pale red text prompts declaring the player's current hunger level:
"Your hunger is unnoticeable"
The player's walk speed and running speed are both slowed down by a certain subtle degree.
"Energetic and refreshed!"
The player can walk and run at maximum speed.