Hunger: Difference between revisions

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Hunger is a gameplay mechanic added in [[Kemoverse Alpha 11]]. It dictates how fast a player could move, or capable to do certain actions.  
Hunger is a gameplay mechanic added in [[Kemoverse Alpha 11]]. It dictates how fast a player could move, or capable to do certain actions.  


A player can get hungry whilst not doing anything. A player can deplete their hunger by consuming [[Vegetations]], [[Bugs]], [[Mushrooms]], and [[Fishes]].
A player can get hungry whilst not doing anything. A player can deplete their hunger by consuming [[Vegetations]], [[Bugs]], [[Mushrooms]], and [[Fishes]] or by eating a well done [[soup]].


The following are pale red text prompts declaring the player's current hunger level:
The following are pale red text prompts declaring the player's current hunger level:

Revision as of 03:29, 1 May 2023

Eating a bowl of food.

Hunger is a gameplay mechanic added in Kemoverse Alpha 11. It dictates how fast a player could move, or capable to do certain actions.

A player can get hungry whilst not doing anything. A player can deplete their hunger by consuming Vegetations, Bugs, Mushrooms, and Fishes or by eating a well done soup.

The following are pale red text prompts declaring the player's current hunger level:

"Your hunger is unnoticeable"

The player's walk speed and running speed are both slowed down by a certain subtle degree.

"Energetic and refreshed!"

The player can walk and run at maximum speed.