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Hunger is a gameplay mechanic added in Kemoverse Alpha 11. It dictates how fast a player would lose their energy levels.
A player can get hungry whilst not doing anything. A player can deplete their hunger by consuming Vegetations, Bugs, Mushrooms, and Fishes or by eating a well done soup.
The following are pale red text prompts declaring the player's current hunger level:
"Your hunger is intense, tiring you out."
Your character will have decreased action speed.
Watering (see planting) now will require one (1) more stacks of water before it proceeds to the next (positive) soil moisture level.