Hunger

From Kemoverse
Jump to navigation Jump to search
Eating a bowl of food replenishing both hunger and energy levels.

Hunger is a gameplay mechanic added in Kemoverse Alpha 11. It dictates how fast a player would lose their energy levels.

A player can get hungry whilst not doing anything. A player can deplete their hunger by consuming Vegetations, Bugs, Mushrooms, and Fishes or by eating a well done soup.

The following are pale red text prompts declaring the player's current hunger level:

"Your hunger is intense, tiring you out."[edit]

Your character will have decreased action speed.

Effects:
Watering (see planting) now will require one (1) more stacks of water before it proceeds to the next (positive) soil moisture level.

"Your hunger is getting real."[edit]

"Your hunger is not there."[edit]

"Your hunger is simply gone. Food is still giving you strength."[edit]

"Your hunger is unnoticeable."[edit]

"Hunger could never be an issue now! Food is giving you plenty of raw energy."[edit]