Hunger
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Eating a bowl of food replenishing both hunger and energy levels.
Hunger is a gameplay mechanic added in Kemoverse Alpha 11. It dictates how fast a player would lose their energy levels.
A player can get hungry whilst not doing anything. A player can deplete their hunger by consuming Vegetations, Bugs, Mushrooms, and Fishes or by eating a well done soup.
The following are pale red text prompts declaring the player's current hunger level:
"Your hunger is intense, tiring you out."[edit]
Your character will have decreased action speed.
Effects:
Watering (see planting) now will require one (1) more stacks of water before it proceeds to the next (positive) soil moisture level.