Energy

Energy is a gameplay mechanic added in Kemoverse Alpha 11. It dictates how fast a player could move.
A player can restore their energy by sitting (Ctrl+G [see controls]) on the ground or with a chair. A player can also replenish their energy by consuming Vegetations, Bugs, Mushrooms, and Fishes or by eating a well done soup (see cooking).
The following are pale red text prompts declaring the player's current hunger level:
"Your energy is crucially low. You feel fatigued."[edit]
If the player does not rest by sitting (see controls). The player would lose the following capabilities:
The player can no longer dig with a shovel (see tools and planting.)
The player can no longer catch critters with a bugnet (see tools and catching.)
The player can no longer do fishing (see tools and fishing.)
"Your energy is running out. You feel worn out."[edit]
"Your energy is getting low. You feel quite tired."[edit]
The player can no longer run (see controls.)
"Your energy is a bit low. You feel it a little, but it's okay."[edit]
"Your energy is plenty. You feel rested and ready."[edit]
"Your energy is still there. You feel very relaxed."[edit]
"Your energy is high. You feel alert and vitalized."[edit]
"Energetic and refreshed! You're feeling active and capable."[edit]
The player can walk and run at maximum speed.