Energy is a gameplay mechanic added in Kemoverse Alpha 11. It dictates how fast a player could move.
A player can restore their energy by sitting (Ctrl+G [see controls]) on the ground or with a chair. A player can also replenish their energy by consuming Vegetations, Bugs, Mushrooms, and Fishes or by eating a well done soup (see cooking).
The following are pale red text prompts declaring the player's current hunger level:
"Your energy is crucially low. You feel fatigued."
If the player does not rest by sitting (see controls). The player would lose the following capabilities:
The player can no longer dig with a shovel (see tools and planting.)
The player can no longer catch critters with a bugnet (see tools and catching.)
The player can no longer do fishing (see tools and fishing.)
"Your energy is running out. You feel worn out."
"Your energy is getting low. You feel quite tired."
The player can no longer run (see controls.)
"Your energy is a bit low. You feel it a little, but it's okay."
"Your energy is plenty. You feel rested and ready."
"Your energy is still there. You feel very relaxed."
"Your energy is high. You feel alert and vitalized."
"Energetic and refreshed! You're feeling active and capable."
The player can walk and run at maximum speed.