Hunger: Difference between revisions

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=="''Your hunger is unnoticeable.''"==
=="''Your hunger is unnoticeable.''"==
The player's walk speed and running speed are both slowed down by a certain subtle degree.
The player's walk speed and running speed are both slowed down by a certain subtle degree.
=="''Your hunger is simply gone. Food is still giving you strength.''"==


=="''Your energy is high. You feel alert and vitalized.''"==
=="''Your energy is high. You feel alert and vitalized.''"==

Revision as of 04:46, 2 May 2023

Eating a bowl of food.

Hunger is a gameplay mechanic added in Kemoverse Alpha 11. It dictates how fast a player could move, or capable to do certain actions.

A player can get hungry whilst not doing anything. A player can deplete their hunger by consuming Vegetations, Bugs, Mushrooms, and Fishes or by eating a well done soup.

The following are pale red text prompts declaring the player's current hunger level:

"Your hunger is unnoticeable."

The player's walk speed and running speed are both slowed down by a certain subtle degree.

"Your hunger is simply gone. Food is still giving you strength."

"Your energy is high. You feel alert and vitalized."

"Energetic and refreshed! You're feeling active and capable."

The player can walk and run at maximum speed.