Hunger

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Eating a bowl of food.

Hunger is a gameplay mechanic added in Kemoverse Alpha 11. It dictates how fast a player could move, or capable to do certain actions.

A player can get hungry whilst not doing anything. A player can deplete their hunger by consuming Vegetations, Bugs, Mushrooms, and Fishes.

The following are pale red text prompts declaring the player's current hunger level:

"Your hunger is unnoticeable"

"Energetic and refreshed!"