Hunger
Hunger is a gameplay mechanic added in Kemoverse Alpha 11. It dictates how fast a player could move, or capable to do certain actions.
A player can get hungry whilst not doing anything. A player can deplete their hunger by consuming Vegetations, Bugs, Mushrooms, and Fishes or by eating a well done soup.
The following are pale red text prompts declaring the player's current hunger level:
"Your hunger is unnoticeable."
The player's walk speed and running speed are both slowed down by a certain subtle degree.
"Energetic and refreshed!"
The player can walk and run at maximum speed.