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Commando950 (talk | contribs) (Slight format changes. Reworked section to say "units" rather than "meters" and explain the difference between objects.) |
Commando950 (talk | contribs) (Added information about cutscene command.) |
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This allows the script runner to move forward and pause for 2 seconds for a total of 5 times. | This allows the script runner to move forward and pause for 2 seconds for a total of 5 times. | ||
==Cutscene== | |||
<code>cm</code> or <code>camera</code> lets you control cutscenes, cameras, and have a few cinematic controls. | |||
{{HeaderNoTOC|Cutscene mode}} | |||
Simply do <code>cm cs</code> and you will enable cutscene mode. Cutscene mode adds black borders and the top and bottom of your screen and hides your hud. | |||
Cutscene mode can be canceled by holding escape. | |||
{{HeaderNoTOC|Focus camera on object}} | |||
<code>cm focus sera_hammock</code> for example will allow you to focus on an object with the camera. The camera will rotate to look at the object for your cutscenes or simply convenience. | |||
{{HeaderNoTOC|Fade out}} | |||
Fading out allows you to make the current camera view fade out. | |||
Simply do <code>cm fade</code> to do a short fade. <code>cm fade 0</code> will permanently fade to black. | |||
To have a fade out that happens slowly for you can do <code>cm fade 5</code> to slowly fade out and after 5 seconds being completed faded to black. You can replace the number 5 with any length of time you want for this fade out. |
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