Energy: Difference between revisions
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[[File:Depleting-hunger.png|thumb|Eating a bowl of food replenishing both '''[[hunger]] and energy levels.''']] | [[File:Depleting-hunger.png|thumb|Eating a bowl of food replenishing both '''[[hunger]] and energy levels.''']] | ||
Energy is a gameplay mechanic added in [[Kemoverse Alpha 11]]. It dictates how fast a player could move, or capable to do certain actions. | Energy is a gameplay mechanic added in [[Kemoverse Alpha 11]]. '''It dictates how fast a player could move''', or capable to do certain actions. | ||
A player can restore their energy by sitting (Ctrl+G) on the ground or with a chair. A player can also | A player can '''restore''' their energy by sitting (Ctrl+G) on the ground or with a chair. A player can also '''replenish''' their energy by consuming [[Vegetations]], [[Bugs]], [[Mushrooms]], and [[Fishes]] or by eating a well done [[soup]] (see [[cooking]]). | ||
The following are pale red text prompts declaring the player's current hunger level: | The following are pale red text prompts declaring the player's current hunger level: |
Revision as of 13:34, 2 May 2023
Energy is a gameplay mechanic added in Kemoverse Alpha 11. It dictates how fast a player could move, or capable to do certain actions.
A player can restore their energy by sitting (Ctrl+G) on the ground or with a chair. A player can also replenish their energy by consuming Vegetations, Bugs, Mushrooms, and Fishes or by eating a well done soup (see cooking).
The following are pale red text prompts declaring the player's current hunger level:
"Your energy is high. You feel alert and vitalized."
"Energetic and refreshed! You're feeling active and capable."
The player can walk and run at maximum speed.