Foodraise: Difference between revisions

17 bytes removed ,  15 August 2023
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The collective foodraise resets and starts over each week at 08.00 on Monday and stops progress at 08.00 on Friday. This time period is called a ''workweek''. The time period in-between the workweek is nicknamed the ''weekend'', a time where NPCs can respond to the foodraise effort.
The collective foodraise resets and starts over each week at 08.00 on Monday and stops progress at 08.00 on Friday. This time period is called a ''workweek''. The time period in-between the workweek is nicknamed the ''weekend'', a time where NPCs can respond to the foodraise effort.


Each individual contribution is kept track of and is called ''personal contribution''. There is a similar hidden status bar called ''foodraise contribution'', which represents the personal contribution you've made ''before'' the foodraise ended.
Each individual contribution is kept track of and is called ''personal contribution''. There is a similar hidden bar called ''foodraise contribution'', which represents the personal contribution you've made ''before'' the foodraise ended.


Food resources can be deposited to the collection bins located near the kitchen wall (close to the sanctuary).  
Food resources can be deposited to the collection bins located near the kitchen wall (close to the sanctuary).  
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* Everyone is permitted to wear casual clothes from the point of completion and onwards.
* Everyone is permitted to wear casual clothes from the point of completion and onwards.
* Random seeds are generated and placed in the seed box at the kitchen (outside/inside).
* Random seeds are generated and placed in the seed box at the kitchen (outside/inside).


=== Personal ===
=== Personal ===
Throughout the week (including weekend), as you contribute resources, your personal contribution percentage will increase. This progress is represented by the yellow bar in the planner and on the slip of paper on the kitchen facade next to the seed box. Administrators and NPCs are able to see your personal contribution at all times, and if you are the owner of a [[Room|room]], the ''combined contribution'' (of all room owners) percentage is displayed on the sign next to your room door.
Throughout the week (including weekend), as you contribute resources, your personal contribution percentage will increase. This progress is represented by the yellow bar in the planner and on the slip of paper on the kitchen facade next to the seed box. Administrators and NPCs are able to see your personal contribution at all times. If you are the owner of a [[Room|room]], the ''combined contribution'' (of all room owners) percentage is displayed on the sign next to your room door.


The personal contribution threshold (100% personal) is based on a hidden metric according to the current foodraise goal amount.
The personal contribution threshold (100% personal) is based on a hidden metric according to the current foodraise goal amount.
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* For every 100%, 200% and 300%, you will gain one token. A token can be used to exchange with various [[Unlockables|unlockables]] available in the collection catalog.
* For every 100%, 200% and 300%, you will gain one token. A token can be used to exchange with various [[Unlockables|unlockables]] available in the collection catalog.
* If you are the owner of a room, the bi-weekly check to keep the room requires 100% combined contribution (for singles room) or 200% combined contribution (for twins room).
* If you are the owner of a room, the bi-weekly check to keep the room requires 100% combined contribution (for singles room) or 200% combined contribution (for twins room).
** Note that this limit is inactive while there are vacant rooms available.
** Note that this requirement is inactive while there are vacant rooms available.
* If you've reached 100% personal contribution before the foodraise is completed, you are allowed to personally wear your casual clothes immediately.
* If you've reached 100% personal contribution before the foodraise is completed, you are allowed to wear your casual clothes immediately.


== Resource types ==
== Resource types ==