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[[File:Depleting-hunger.png|thumb|Eating a bowl of food replenishing both '''hunger and [[energy]] levels.''']] | [[File:Depleting-hunger.png|thumb|Eating a bowl of food replenishing both '''hunger and [[energy]] levels.''']] | ||
Hunger is a gameplay mechanic added in [[ | Hunger is a gameplay mechanic added in [[Changelog#Alpha_11|Alpha 11]] that simply controls how fast the player lose their [[Energy|energy]]. Therefore, your character can be well-rested but still hungry, and if they're very hungry, lose energy very quickly. Hunger depletes slowly through-out the day and can be refilled by consuming [[Vegetations]], [[Bugs]], [[Mushrooms]], and [[Fishes]] or by eating a well done [[Cooking|meal]]. Both energy and hunger can be checked in-game by entering <code>/stat</code> in the chat. | ||
The following are pale red text prompts declaring the player's current hunger level: | The following are pale red text prompts declaring the player's current hunger level: | ||
== | __TOC__ | ||
= Status descriptions = | |||
===Your hunger is intense, tiring you out.=== | |||
== | ===Your hunger is getting real.=== | ||
== | ===Your hunger is not there.=== | ||
== | ===Your hunger is simply gone. Food is still giving you strength.=== | ||
== | ===Your hunger is unnoticeable.=== | ||
== | ===Hunger could never be an issue now! Food is giving you plenty of raw energy.=== |