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[[File:Depleting-hunger.png|thumb|Eating a bowl of food replenishing both ''hunger'' and [[energy]] levels.]]
[[File:Depleting-hunger.png|thumb|Eating a bowl of food replenishing both '''hunger''' and [[energy]] levels.]]


Hunger is a gameplay mechanic added in [[Kemoverse Alpha 11]]. It dictates how fast a player could move, or capable to do certain actions.  
Hunger is a gameplay mechanic added in [[Kemoverse Alpha 11]]. It dictates how fast a player could move, or capable to do certain actions.  

Revision as of 13:28, 2 May 2023

Eating a bowl of food replenishing both hunger and energy levels.

Hunger is a gameplay mechanic added in Kemoverse Alpha 11. It dictates how fast a player could move, or capable to do certain actions.

A player can get hungry whilst not doing anything. A player can deplete their hunger by consuming Vegetations, Bugs, Mushrooms, and Fishes or by eating a well done soup.

The following are pale red text prompts declaring the player's current hunger level:

"Your hunger is simply gone. Food is still giving you strength."

"Your energy is high. You feel alert and vitalized."

"Your hunger is unnoticeable."

"Energetic and refreshed! You're feeling active and capable."

The player can walk and run at maximum speed.