Hunger: Difference between revisions
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[[File:Depleting-hunger.png|thumb|Eating a bowl of food replenishing both '''hunger | [[File:Depleting-hunger.png|thumb|Eating a bowl of food replenishing both '''hunger and [[energy]] levels.''']] | ||
Hunger is a gameplay mechanic added in [[Kemoverse Alpha 11]]. It dictates how fast a player | Hunger is a gameplay mechanic added in [[Kemoverse Alpha 11]]. It dictates how fast a player '''would lose their [[energy]] levels.''' | ||
A player can get hungry whilst not doing anything. A player can deplete their hunger by consuming [[Vegetations]], [[Bugs]], [[Mushrooms]], and [[Fishes]] or by eating a well done [[soup]]. | A player can get hungry whilst not doing anything. A player can deplete their hunger by consuming [[Vegetations]], [[Bugs]], [[Mushrooms]], and [[Fishes]] or by eating a well done [[soup]]. | ||
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=="''Your hunger is simply gone. Food is still giving you strength.''"== | =="''Your hunger is simply gone. Food is still giving you strength.''"== | ||
=="''Your hunger is unnoticeable.''"== | =="''Your hunger is unnoticeable.''"== | ||
Revision as of 13:30, 2 May 2023
Hunger is a gameplay mechanic added in Kemoverse Alpha 11. It dictates how fast a player would lose their energy levels.
A player can get hungry whilst not doing anything. A player can deplete their hunger by consuming Vegetations, Bugs, Mushrooms, and Fishes or by eating a well done soup.
The following are pale red text prompts declaring the player's current hunger level: