Changelog: Difference between revisions

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Alpha 2, named the "Theme update", was to implement a day and night cycle and special feelings in to each and every currently implemented are of the game. 3D models were refined and reimported due to a fixed bug in Godot and shadow baking was massively improved. The interaction menu and the UI were further refined and streamlined and some functionality was added, namely the motion blur. All of the interior areas were cleaned up.
Alpha 2, named the "Theme update", was to implement a day and night cycle and special feelings in to each and every currently implemented are of the game. 3D models were refined and reimported due to a fixed bug in Godot and shadow baking was massively improved. The interaction menu and the UI were further refined and streamlined and some functionality was added, namely the motion blur. All of the interior areas were cleaned up.


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== Alpha 3 ==
== Alpha 3 ==
[[File:Tko_20201220_122214.png|thumb]]
[[File:Tko_20201220_122214.png|thumb]]
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* Tweaking models
* Tweaking models


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== Alpha 4 ==
== Alpha 4 ==
{| style="text-align:left;" |
{| style="text-align:left;" |
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* More map/worldbuilding
* More map/worldbuilding


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== Alpha 5 ==
== Alpha 5 ==
[[File:Tko_20210625_153122.png|thumb]]
[[File:Tko_20210625_153122.png|thumb]]
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Later, the [https://www.youtube.com/watch?v=Y3i3b-EvQsk first trailer] was released.
Later, the [https://www.youtube.com/watch?v=Y3i3b-EvQsk first trailer] was released.


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== Alpha 6 ==
== Alpha 6 ==
[[File:Tko_20210809_022606.png|thumb]]
[[File:Tko_20210809_022606.png|thumb]]
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* Fleshing out room customization
* Fleshing out room customization
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