Hunger: Difference between revisions

184 bytes removed ,  2 May 2023
no edit summary
No edit summary
No edit summary
Line 1: Line 1:
[[File:Depleting-hunger.png|thumb|Eating a bowl of food replenishing both '''hunger''' and [[energy]] levels.]]
[[File:Depleting-hunger.png|thumb|Eating a bowl of food replenishing both '''hunger and [[energy]] levels.''']]


Hunger is a gameplay mechanic added in [[Kemoverse Alpha 11]]. It dictates how fast a player could move, or capable to do certain actions.  
Hunger is a gameplay mechanic added in [[Kemoverse Alpha 11]]. It dictates how fast a player '''would lose their [[energy]] levels.'''


A player can get hungry whilst not doing anything. A player can deplete their hunger by consuming [[Vegetations]], [[Bugs]], [[Mushrooms]], and [[Fishes]] or by eating a well done [[soup]].
A player can get hungry whilst not doing anything. A player can deplete their hunger by consuming [[Vegetations]], [[Bugs]], [[Mushrooms]], and [[Fishes]] or by eating a well done [[soup]].
Line 8: Line 8:


=="''Your hunger is simply gone. Food is still giving you strength.''"==
=="''Your hunger is simply gone. Food is still giving you strength.''"==
=="''Your energy is high. You feel alert and vitalized.''"==


=="''Your hunger is unnoticeable.''"==
=="''Your hunger is unnoticeable.''"==
=="''Energetic and refreshed! You're feeling active and capable.''"==
The player can walk and run at maximum speed.
143

edits