Prototype: Difference between revisions

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2,294 bytes added ,  1 December 2020
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* Low (50-100) player count
* Low (50-100) player count
* Server-client with client authorative network model
* Server-client with client authorative network model
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= Outline v2 =
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=== 1. Customizable role-playing game for personal expression. ===
''.. to personalize your character and act it out as yourself''
* Unique clothes with species-based variation from culture
* Animation editor: mix together existing animations
* Texture editor: combine existing texture patterns for clothes
* Graffiti/Postit/Paper plane message leaving
* Animated in-game speech: custom font and color
* Animation duos: interactive animations between players
* Push and pull: manipulate the location of dynamic objects including people
* Click to point: click real world locations to point hand (IK) or to look at it
* Body item slots: pockets, wrist, neck are limited but appears physically
* Inventory bag slots: Pixel grid inventory space system
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=== 2. Side-quest story progression with a point reward system. ===
''... to purposefully grind game mechanics for self gratificating rewards''
* Side-quests for Astra story and area unlock
* Mandatory low attendance (one class/month) with higher level classes
* Higher level classes gives less points but can reward special items
* Collaborative mini-games for gaining points
* Single is for students themselves to fulfill goals (class 1)
* Creative is for students to judge each others works anonymously (class 2)
* Battle is for students to battle between each others in a live environment (class 3)
* Culinary: make your own dish name and ingredients (hangman)
* Artistry: make a sketch, others guess it (sketchswap)
* Acting: make a convincing animation in a timeframe (charades)
* Chess, Cards, etc
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=== 3. Social online community for continuous engagement. ===
''... to faciliate and encourage a living world where you are expected''
* Anonymous rating of other players for social score
* Social score is for ego purposes, but can unlock titles
* System personnel creates in-universe events as their characters
* Seasonal events provides everyone with special outfits
* In-universe internet hosting player’s personal blogs
* SMS group and single for private communication
* LARP style fighting game battle
* Take and share pictures on your phone
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