Prototype: Difference between revisions

Jump to navigation Jump to search
136 bytes added ,  21 March 2019
No edit summary
Line 50: Line 50:
= V3 (Vara) =
= V3 (Vara) =
[[File:V3_status.png|thumb|Current status.]]
[[File:V3_status.png|thumb|Current status.]]
In the summer, I got busy with life/school and dropped this project in favor of others. However, in December 2018, I took a look at my project once again and decided that it needed yet another reboot due to the new Prefab workflow in Unity that fundamentally changes how you create premade assets. The Editor itself had also matured, which contributed to my decision. So far, I've re-made the user interface to be sleeker and more fitting to the theme, reorganized the scripts to be more aligned to the component design model, and generally improved everything. The plan is to make a formal design reference sheet for the entire game.
In the summer, I got busy with life/school and dropped this project in favor of others. However, in December 2018, I took a look at my project once again and decided that it needed yet another reboot due to the new Prefab workflow in Unity that fundamentally changes how you create premade assets. The Editor itself had also matured, which contributed to my decision. The plan is to make a formal design specification for the entire game, from start to finish, and to actually produce a demo that can be played for a showcase of the basic functionality.
 
As of April, about 30% of the demo functionality and 10% of the overall functionality is in place.


<gallery>
<gallery>
File:V3_subs.png|Overview of interface.
File:V3_subs.png|Overview of interface.
File:2019-02-22_03.03.50.PNG
File:V3_MIKA.png|Starting to look like quality.
File:V3_ROOM.png|Somewhat finished room
</gallery>
</gallery>


Navigation menu